In Sound Design Fundamentals: Sampling, we will examine the essentials of Sound Design using Ableton Live and Propeller heads' Reason software and focusing on principals of Sampling. We will explore three fundamental topics:
- Using samples for generating sounds, and the legal implications of sampling (And two pro tips for avoiding all the legal issues)
- Using samples to generate new sounds through manipulation and synthesis
- Using samplers to control drum sounds and sequence dynamic drum patterns.
This classes uses the same system I've used for years in my college courses for teaching sound design: Identify and master the 4 main pieces of any synthesizer (or in this case, the sampler), and you will be flying when you first approach any other unit in the future.
This system keeps the technical jargon to a minimum and gets you making your own sounds quick.
J. Anthony Allen is an Ableton Certified Trainer, and a PhD in Music Composition and master of Electronic Sounds. His music has been heard internationally in film, radio, video games, and industrial sound, as well as the concert hall and theater.
He currently as an adjunct professor of composition at the University of St. Thomas, Macphail Academy of Music, and the CEO of Slam Academy in Minneapolis.
- This course is meant for anyone interested in making their own sounds to enhance their productions.
- This course does not go into complex terminology about sampling, so it is ideal for students just starting out (or needing a refresher) in sampling and sound design
- Section 1: Overview & Key Concepts
- ADDITIONAL QUESTIONS
- Section 2: The NN-19 Sampler
- ADDITIONAL QUESTIONS
- This course uses both Reason and Ableton Live, but is designed to work on any software (or hardware) platform. So no matter what software you are using, this class will guide you through how to use your samplers
Subject Matter Expert
J. Anthony Allen has worn the hats of composer, producer, songwriter, engineer, sound designer, DJ, remix artist, multi-media artist, performer, inventor, and entrepreneur. Allen is a versatile creator whose diverse project experience ranges from works written for the Minnesota Orchestra to pieces developed for film, TV, and radio. An innovator in the field of electronic performance, Allen performs on a set of âgloveâ controllers, which he has designed, built, and programmed by himself. When heâs not working as a solo artist, Allen is a serial collaborator. His primary collaborative vehicle is the group Ballet Mech, for which Allen is one of three producers.
J. Anthony Allen teaches at the University of St. Thomas in St. Paul, MN., and is an Ableton Live Certified Trainer. He is a co-founder and owner of Slam Academy, a multimedia educational space in downtown Minneapolis. Recently, Allen founded Hackademica â an innovative net-label for new music.
J. has a PhD in music composition, 2 Masterâs degrees in music composition and electronic music, and a bachelorâs degree in guitar performance. Through his academic travels, Dr. Allen has received numerous awards along the way.
If you run into him on the street, he prefers to be addressed as J. (as in, Jay.)
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