Game Development

129.00 99.00
$129.00 $99.00
PRICE PER USER
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  • Course Delivery: On Demand
  • Language: English
  • Difficulty: Beginner
  • Audience: Beginners

Chat Live | Contact Us | Toll Free: (888) 360-8764

 

Description

Do you have an idea for a game you're itching to produce? Do you want to know the professional techniques used by game developers worldwide. Do you want to be able to create ""real"" games using game physics and artificial intelligence? This is the course you've been waiting for.

Join game developer Kevin O'Flaherty for this dynamic course with four hours of video lecture, dozens of code samples and engaging lab exercises designed to help you remember everything!

Take this course only if you want to learn professional game development techniques. This course is taught in Python (an easy to learn language with clear coding conventions) but the language you use doesn't really matter. You'll be learning how to develop games, and the concepts this course covers can then be applied to any programming language.

If you are serious about learning the techniques pros use to develop games, this course is for you!"

 

Course Objectives

  • Section 1: Thinking Like a Game Developer
    • ADDITIONAL QUESTIONS
  • Section 2: Graphics to Sprites
    • ADDITIONAL QUESTIONS
  • Section 3: Physics and Collision Detection
    • ADDITIONAL QUESTIONS
  • Section 4: Exploring Event Logic
    • ADDITIONAL QUESTIONS
  • Section 5: Adding Enemies
    • ADDITIONAL QUESTIONS
  • Section 6: Quickly Bringing a Game Together
    • ADDITIONAL QUESTIONS
 

Topics Covered

Section 1: Thinking Like a Game Developer

Section 2: Graphics to Sprites

Section 3: Physics and Collision Detection

Section 4: Exploring Event Logic

Section 5: Adding Enemies

Section 6: Quickly Bringing a Game Together

 

Prerequisites

"PC Or MAC with Python installed, Foundational knowledge of the Python programming language"

 

Subject Matter Expert

"Kevin has always been one to walk the unbeaten path. He discovered programming at age 13 and game development soon after. A couple years later he launched a website featuring tutorials and interactive resources for the Torque 2D engine. The resources can still be found at torquescripter.com.Kevin received a Computer Science degree from Stony Brook University in 2013 and has since used his education and experience to jump head first into entrepreneurship, startups, and the web."

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